patch 1.4

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patch 1.4

Postby [Aliens]solifer » Thu Dec 20, 2007 11:16 am

New patch!
Fast download link below

http://files.filefront.com/Call+of+Duty ... einfo.html
Last edited by [Aliens]solifer on Sat Jun 14, 2008 9:47 pm, edited 1 time in total.
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Postby killswitch » Thu Dec 20, 2007 2:31 pm

what's new in it?
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Postby [Aliens]solifer » Thu Dec 20, 2007 3:04 pm

i think you have some info from where you download patch , but im not sure, server browser was updated?
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Postby killswitch » Thu Dec 20, 2007 3:30 pm

yeah.... lol I'm blind.. didn't see it
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Postby [Aliens]solifer » Thu Dec 20, 2007 3:42 pm

:lol: :lol:
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Postby [uf] Budball » Thu Dec 20, 2007 4:05 pm

nfinityward has released the 1.4 patch today for Call of Duty 4. Also they have an article today about a the release of the 1.4 Patch. Take a look:

Changes
● "Winter Crash", a holiday version of Multiplayer map "Crash"
● Improvements to the server browser
● Fixed some rare bullet accuracy issues for all weapons.
● For server admins: fixed user ban list not working correctly on servers. Ban.txt will be created in the main or fs_game directory

Mod Support
● In the connect screen, Mods will be identified as"Mod: [mod name]"
● Only official IWD files will be read from the main directory. All custom IWD should be placed in a mod directory.
● Fix for reloading several times after connecting to a modded server
● Improved mod.ff support to allow adding game types.
● Fixed an issue with HTTP redirect downloads.
● "fs_game" will be forced to lower case
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